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Post by Beowuuf on Jun 4, 2008 16:00:51 GMT -5
Actually, I was just saying yes to loading the boat wit hthe loot and casiorn noble, but I still wanted to talk to the two prisoners You guys take off if you like And river boat - does that mean we might see seren 'er the end?
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Post by Doomy on Jun 4, 2008 16:10:21 GMT -5
I think it's pretty clear we'll all have to give chase if we actually want a chance of catching them. Never mind, I'm sure we'll catch them in the sequel. So - after we interrogate the prisoners, I could pass crates up through the trapdoor, which you and Evil could load with treasure. Less chance of losing it that way.
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Post by Aguila Saber on Jun 4, 2008 16:12:20 GMT -5
Actually, I was just saying yes to loading the boat wit hthe loot and casiorn noble, but I still wanted to talk to the two prisoners You guys take off if you like And river boat - does that mean we might see seren 'er the end? The water-ways are extensive, but yes you may if Seren wants to go down there form his current location. Water-ways are also ripe with Kwaraz and Gourgaz in some areas although the villains have cleared some of the passages, so again you may not.
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Post by eviltb on Jun 5, 2008 2:08:50 GMT -5
Hmm. Im not up for chasing after anyone in a boat. You guys can if you want to though. Of course, Wuuf specified the ring, so its his. ActionsInvestigate the secret door I perceived to the south (ps I havnt actually gone down the trapdoor yet )
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Post by Aguila Saber on Jun 5, 2008 14:23:44 GMT -5
Hmm. Im not up for chasing after anyone in a boat. You guys can if you want to though. Of course, Wuuf specified the ring, so its his. ActionsInvestigate the secret door I perceived to the south (ps I havnt actually gone down the trapdoor yet ) Not sure what you want to investigate. The secret door goes to the room to the south of the main room. You want to pass through the secret door into this new room while the others go down the ladder to the store/prisoner room?
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Post by eviltb on Jun 6, 2008 2:52:07 GMT -5
Yea please, basically want to take a look in the other room and see if there is anything interesting. If not, I'll probably go down the ladder.
Can I go stealthy through the door please?
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Post by Aguila Saber on Jun 6, 2008 4:40:54 GMT -5
Yea please, basically want to take a look in the other room and see if there is anything interesting. If not, I'll probably go down the ladder. Can I go stealthy through the door please? Hmmm... right. A brief glance into the south room reveals a small dining room where you spot three fighters belonging to the same regiment as the Elite Fighter you met in the main room. They do not see you immediately, so you may evade them and get back. They are all clad in chain-mail and spread out over the room, A2, B3, and D1 so you will not be able to use your bor pistol to best effect.
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Post by Aguila Saber on Jun 6, 2008 13:04:36 GMT -5
I guess the riverboat chase is off.
So ... how are you and Beowuuf going to perform the interrogation? (Somewhat conflcitng messages on what you want to do.)
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Post by Beowuuf on Jun 6, 2008 13:20:47 GMT -5
I guess I move to free the prisoners, Doomy shakes his head saying it's a bad idea, reluctantly I ask simply questions to the two - who they are, how they came to be here, what dangers / guards they think are around, who we are (basically) and then ask the old guy about the ring If they haven't died of lack of food by then, it taking several days to explain well
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Post by eviltb on Jun 6, 2008 13:28:43 GMT -5
Oooooo K then. Will be closing that door and backing off. I will go down the trap-door and see whats going on. Are the cages locked? If so, is there any conveniant "key on a hook" scenario we can take advantage of? If we're thinking of how to interogate them, I could throw out a psychic probe?
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Post by Beowuuf on Jun 6, 2008 13:42:04 GMT -5
Please do Unless Doomy has any objections, the older man since he might have been something to do with the robbery Heh, when did this moved dfrom a turn based game to a tabletop RPG?
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Post by Doomy on Jun 6, 2008 13:50:22 GMT -5
Probably when we broke the time limit requirement by killing the main bad guys. That, and the fact we seem to be spending most of our time watching each other do stuff. If AS wants to re-enforce the turn-by-turn posting I have no problem with that.
Actions I will stand by, with my gun ready, while EvilTB questions the prisoners.
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Post by eviltb on Jun 6, 2008 13:51:00 GMT -5
Ok so.
Actions Walk down trapdoor, up to cages Psychic mind robe type thing on old man and young lady
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Post by Beowuuf on Jun 6, 2008 14:00:28 GMT -5
Well come on, we just killed the main bad guys, we rule! Who wouldn't want to admire themselves after that. It's a good thing eviltb isn't a kai, since a) his name would sorta be a hinderance, and b) this would just become a total hero fest of us blowing smoke up each other Actions (while the interogation goes on)Search on the cages Ask old man about the ring Search on the people
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Post by Aguila Saber on Jun 6, 2008 14:32:00 GMT -5
Hmmm right.
Psychic probes reveal nothing in particular.
These people do not possess advanced psychic or magical skills.
Neither of them are particularly pleased about being probed this way (and who would be), but they keep their peace.
So who is going to lead the questioning? eviltb???
What are you going to ask?
I'll assume that eviltb returns before you can unlock the cages where they are imprisoned.
There is no key in sight, but a few chops with a blunt weapon or an axe should open the doors.
I will not enforce tunr-based mode. I'm wrapping up this adventure in the next few posts.
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