Post by Aguila Saber on Nov 29, 2009 14:06:03 GMT -5
eviltb spent 3 Rounds in the Fire Hurler room. Hmmm.... I guess you never discarded one Backpack item to make room there. You will need to make a decision when leaving this room.
eviltb, Nad-Adez Konkor
Strength: 0+1=1, Speed: 3+1=4, Eye: 1+1=2, Mind: 2 Health: 30 Activity per round: 11 Defence: 9 Eye +1 for another 9 Rounds
Specials: Psychic attack: 1, Psychic defence: 1, Weapon Specialization (Fast weapons), Psychic fear affect, Poison Resisant: +3 vs Poison
Weapons: 2 Magic Spear (Fast, 1d8 Piercing, +1 Attack, +1 Magic damage) 1 Longbow with pull 1 1 Shield. 20% chance that any attack hits the shield and causes no damage
Worn: NAK Cloak: +2 Stealth Boots of Speed: +1 Speed Quiver containing 6 Arrows Archer's Bracers: +2 to Attack when using a Bow. Gloves of Strength: +1 Strength Belt of Reaction: +2 activity/round Stone Amulet. All Acid and Electrical damage is reduced by 50%. Infra-Red Lenses (2 activity to see heat sources)
Satchel containing: 1 Sleeping gas grenade. Sleep Mind DC: 6-9. Stays in a 3x3 area for 4 Rounds. 1 Laumspurx3. +1d4 Health. Cures some Poison and Disease. 1 Sun-rod, 100 Rounds, Unlit
Backpack containing: 1 Magic Shortsword: Fast, Brittle, Damage: 1d6 Slashing +1 Magic. 1 Poisonous Rapier: Fast, Brittle, Damage: 1d8, Piercing On Hit Poison DC 8: 50% chance 2 Flask of Healing Potionx2 1 Whetstone 1 Waterskin (full) 3 Meals x3 2 Sleeping bag 1 Wand of Fire. 6 charges. Uses Eye to hit. Damage: Mind d4 Fire. Single target. 1 Cat's Paws
Pouch: Sapphire Ruby 47 Lune
Beowuuf, Doomy and Sylvia spent 10 Rounds to traverse the Wall room.
Strength: 2+1 =3, Speed: 1+1=2, Eye: 0+1=1, Mind: 3 Health: 29 (+1/2) (-4 and +3 while avoiding walls) Mana: 5 (+1) (-15 and +10 while avoiding walls) Activity per round: 7 Defence: 7
Specials: Psychic defense: 3, Power Attack, Vakeros Power Words: Concussive Blast, Hold, Strength (The Power Diadem gives you access to the others.), Self Healing: +1 Health every two Rounds.
Worn Vakeros Power Diadem Cloak of Blending (+2 Stealth) Vakeros tunic Boots of Speed. (+1 Speed) Quiver with 15 arrows Gauntlets of Strength. (+1 Strength) Necklace of Eye (+1 Eye) Belt of Retribution: Deals 1 psychic damage to enemy when hit Robe of Awareness: +2 Eye when Searching Ring of Mana regeneration (+1 Mana every 2 Rounds)
Weapons 2 Drodarin War Axe, Two-handed, Damage: 1d10 Slashing, Condition: 5/5 1 Bor Pistol, Loaded. Eye, Damage: 2d6 Bludgeon + 2d6 Piercing -1 Bludgeon and -1 Piercing for each square beyond 1.
Worn Korlinium Armour: +1 Defence, -1 to all physical and elemental damage, all magical damage is reduced with 50% Belt of Retribution: Deals 1 Psychic Damage to anyone who successfully hit you in melee Boots of Speed: +1 Speed while worn. Necklace of Alertness: +1 Eye while worn Set of furs