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Post by Doomy on Mar 3, 2009 5:09:15 GMT -5
You can referee the inevitable pistol duel between me and EvilTB.
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Post by Beowuuf on Mar 3, 2009 6:02:41 GMT -5
The one you win because it's hard to fire with a bluesteel sword in the back? Sure! 
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Post by eviltb on Mar 3, 2009 7:42:58 GMT -5
That is if any of u see me coming. Arent we sposed to be on the same side still  guess some IC posts should follow to keep the story going.
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Post by Doomy on Mar 3, 2009 8:01:43 GMT -5
Yeah, I'd also like to resurrect the long-neglected IC elements of this contest, since we had them in Casiorn. Besides, I'm still wondering where Trasken fits on the good/evil axis - I know he's a berserker cannibal, but does that make him a bad person?
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Post by dharn on Mar 3, 2009 13:37:14 GMT -5
Ah... I haven't done yet this character sheet... Give me a day to prepare. Where does Trasken fits in the grand scheme of things? I have a few ideas to throw out. Maybe we'll see more when we're in the more story heavy part of the tournament...
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Post by Aguila Saber on Mar 3, 2009 13:45:14 GMT -5
Backpack containing: 2 Healing Potions x2 2 Boom Powder x10 1 Book of Herbs
Pouch: Empty
Weapons: 1 Poisonous Rapier: Fast, Brittle, Damage: 1d8, Piercing On Hit Poison DC 8: 50% chance, Condition: 10/10. 1 Dagger: Fast, Brittle, Damage: 1d4 Piercing, Condition: 5/5 1 Bor Pistol, Loaded, Eye, Damage: 2d5 Bludgeon + 2d5 Piercing -1 Bludgeon and -1 Piercing for each square beyond 1.
Worn: NAK Cloak: +2 Stealth Boots of Speed: +1 Speed
Players who have potions to claim: Everyone except eviltb has 1 Potion to claim.
Players can also give their remaining Potions to someone...
Aguila who can't compete in the last competition will give her remaining Potion to eviltb, just so you can all have something to draw upon.
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Post by Doomy on Mar 3, 2009 13:50:21 GMT -5
I'll need to drop my Meal to fit another potion in my backpack. Can I have a third healing potion? If not, I'll go with a potion of Eye.
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Post by Aguila Saber on Mar 3, 2009 13:54:51 GMT -5
I'll need to drop my Meal to fit another potion in my backpack. Can I have a third healing potion? If not, I'll go with a potion of Eye. You can have any potion on the Potion list this time around. (The list is on page 3 in the sign-up thread.) So yes, you can take a Healing Potion if that is what you want.
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Post by Doomy on Mar 3, 2009 14:07:29 GMT -5
For ease of reference, here is the aforementioned list of potions: The Stat potion gives +1 to the stat for 10 Rounds. The activity cost to use a Potion is 2, and it starts working from the start of the next round after the action has resolved. In the events all you need to do is state that you use the potion. Currently available Potions and Herbs: Herb. 1 activity to use Laumspur. +2d4 Health Tamara Seed. Allows you to use one magical spell with no Mana cost. Alether. +1 attack and +1 defence. 5 Rounds. Sleeptooth. Mind DC 8. Causes character to fall asleep until save is made. Uses Eye to hit. Sharpeye. Improves character’s vision in darkness. 10 Rounds. Sabito. Allows under-water breathing. 10 Rounds. Mustow. 1 square. Strength DC 7 or lose round. Lasts for 3 Rounds. Gnallia. Cures Poison and Disease effects Black Rose. Attracts Undead. Scent improves Resistance against Poison and Disease with +1 Potions. 2 activity to use Healing Potion +4d3 Health Mana Potion +4d3 Mana Potion of Restoration (Neutralizes Disease) Antidote (Neutralizes Poison) Potion of Iron Will. +2 when checking DC against Mind. 10 Rounds. Potion of Fortitude. +2 when checking DC against Strength. 10 Rounds. Potion of Mind. +1 Mind for 10 Rounds. Potion of Eye. +1 Eye for 10 Rounds. Potion of Speed. +1 Speed for 10 Rounds. Potion of Strength. +1 Strength for 10 Rounds. Poison (3 activity to use) Poison for coating weapons. DC: 7 Graveweed. Weapon poison. Strength DC 8. As for me, I'll confirm that I want that third healing potion.
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Post by Aguila Saber on Mar 3, 2009 15:02:07 GMT -5
As for me, I'll confirm that I want that third healing potion. If you want you can change your 3 Bottles to 1 Flask. Bottle = 1 space each and 1 dose each Flask = 2 spaces each and can hold up to 5 doses each.
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Post by Doomy on Mar 3, 2009 15:36:49 GMT -5
Will do so, thanks. That will let me keep my Ration.
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Post by Aguila Saber on Mar 3, 2009 17:51:10 GMT -5
I'll be taking sign-ups and new inventory until the weekend.
During weekend I will create the outer maps for you all, and then you can get started.
While this game is still Round based, the Round limitation is now mostly limiting how often you can do things. Like limits on how much Searches you can do.
There is still a limit of 1 Power Word per round, but Beowuuf can now use it at any time during the Round for a zero Activity cost.
You will be able to specify things more along the lines of what you want to do, and you will spend activity points until something noteworthy happens.
Checks for enemies will still bound on Round basis. I.e. you receive the information that you have noticed enemies when a Round starts, or when they strike at you (if you are surprised/ambsuhed), enemies will be updated on your whereabouts at the same time if they see you or are attacked by you.
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Post by dharn on Mar 4, 2009 11:58:48 GMT -5
Backpack A small pouch of salts A waterskin 2 Meals 2 Potion of Healing
Clothes: Wolfskin cloak Wolfskin boots Bearskin Loincloth
Weapon: Double handed War Axe Machete Small dagger
Pouches A couple Gold Crowns
Special Items: Talisman of Health: +5 Health. Old Bracelet : Free Rage regardless of cooldown. 1 uses.
May add more items later...
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Post by Aguila Saber on Mar 4, 2009 13:16:19 GMT -5
Backpack 1 Pouch with Salt 1 Waterskin 2 Meals x2 2 Potion of Healing x2
Clothes: Wolfskin cloak Wolfskin boots Bearskin Loincloth
Weapon: 2 War Axe, Two-Handed, Damage: 1d6 Slashing, Condition: 5/5 1 Machete, One-Handed, Damage: 1d5 Slashing, Condition: 5/5 1 Dagger: Fast, Brittle, Damage: 1d4 Piercing, Condition: 5/5
Pouch: 5 Gold Crowns
Special Items: Talisman of Health: +5 Health. Old Bracelet : Free Rage regardless of cooldown. 1 uses.
Hmmm... special items should not have "charges" in this way.
How about: Reduces Rage recovery to the same amount of Rounds that the character Raged.
Or: Reduces Rage recovery by 3 Rounds. Minimum Recovery time: 1 Round.
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Post by Aguila Saber on Mar 4, 2009 13:23:15 GMT -5
Backpack containing 1 Food ration 1 Rope 1 Grapple hook 1 Lantern 1 Oil (50 Rounds) 2 Flask of Healing Potionx3 1 Book of Herbs 4 Boompowderx20
1 Pouch Empty
Weapons 2 Drodain War Axe, Two-handed, Damage: 1d10 Slashing, Condition: 5/5 1 Bor Pistol, Loaded. Eye, Damage: 2d6 Bludgeon + 2d6 Piercing -1 Bludgeon and -1 Piercing for each square beyond 1.
Worn Cloak of Magic Protection. All magical damage is reduced with 50% Full Plate Armour. -2 to all physical and elemental damage, -5 Stealth Gauntlets of Strength. +1 Strength Ring of Regeneration: +1 Health every 2nd Round
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