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Post by zipp on Mar 6, 2009 15:00:56 GMT -5
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Post by Doomy on Mar 6, 2009 15:35:17 GMT -5
Argh, Portal spoilers! It's a six-hour game I really should have got round to playing after owning it for six months, but a bit unexpected given the context. Superb article otherwise, though you'd think Resolution would have garnished it with some screenshots.
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Post by eviltb on Mar 6, 2009 15:35:56 GMT -5
Nice article, I can see your point about Resi 4 moving away from "survival" to "cap em 'n' suplex em" (seriously never thought you could suplex a zombie until then!). And yes the Regenerators where the scariest thing about Resi 4, especially when you could hear them shuffling before you saw them (that bit in the prison with the burlap sac that twitches still makes me shiver). Capcom have said that Resi 5 is more "28 Days Later" then "Dawn of the Dead" though, so I can kinda see where they've been going with their mood switch. Still got it on pre-order though
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Post by Doomy on Mar 6, 2009 15:41:13 GMT -5
I just realised that unless you count Fallout 3 I haven't played a survival horror more recent than Codename: Veronica.
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Post by eviltb on Mar 6, 2009 15:44:47 GMT -5
Nah Fallout technically is an RPG. Its got elements of survival-horror, but also has FPS elements too. But really, its an RPG.
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Post by Doomy on Mar 6, 2009 15:47:56 GMT -5
Not as much of an RPG as Fallout 1+2, but that's a discussion for another thread.
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Post by zipp on Mar 6, 2009 17:14:56 GMT -5
Well, the one exception to my article is Dead Space, which was a very solid horror experience, and which I reccomend highly to anyone interested in the genre.
RE5 still has a chance to surprise me on the 13th.
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Post by dharn on Mar 7, 2009 7:14:40 GMT -5
Speaking of Horror games, there is still no news of the Wii Fatal Frame coming to the US, right?
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Post by zipp on Mar 7, 2009 16:09:02 GMT -5
No news might be good news.
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Post by joshua on Apr 11, 2009 16:10:31 GMT -5
I´ve seen the horrors. Horror. Horror has a face and you must make a friend of horror. Horror and moral terror are your friends, if they are not then they are truly enemies to be fear.
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Post by Samildanach on Apr 11, 2009 21:20:38 GMT -5
Only just read this. You make good points about survival horror coming from limitation. I hadn't thought of it that way before, but you're right.
I'm glad you mentioned Silent Hill. Until then I'd been thinking of that as an exception, but you're right that it's just another form of limitation. I've only played the first one, but the scariest experience I've had in a game was running through open, dark streets, not daring to switch on my lamp and not knowing what i might run into in the dark, just hoping that speed alone would keep me safe. The second scariest was the original Doom; walking blithely through what appears to be a deserted area only suddenly hear a telltale growl, then turn round and find a demon right on top of me.
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Post by zipp on Apr 12, 2009 20:53:06 GMT -5
Glad to see people reading this! There are a few changes I would make to the article, but overal I think I said everything I wanted to.
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Post by joshua on Apr 13, 2009 14:40:33 GMT -5
I remember when i was with the special forces. It seems a thousand centuries ago.
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Post by Samildanach on Apr 13, 2009 16:35:33 GMT -5
You were special forces, Joshua? Hardcore!
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Post by Doomy on Apr 13, 2009 17:10:24 GMT -5
Nope, he's quoting Colonel Kurtz' monologue from Apocalypse Now.
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