Post by Aguila Saber on Apr 19, 2008 16:30:01 GMT -5
Your speed depends mainly on Parts and Navigation score. There are some fast ships you can buy but you should probably avoid them as a Pirate. In fact it is difficult to see who would buy a Hammerhead. Your ship is the Vanguard, correct?
You have been putting a tad to much into Gunnery. Not sure but you may want a bit more Craft.
You can probably forego Navigation and buy good gear which grants Speed boosts you need.
As for HP. Ask yourself on which attack you usually sink NPC:s. Is the first attack or the first attack leaves them near sunk, then your HP is fine. If you need two attacks and have difficulty to take them down with that, then you should start to worry about your HP.
For my own part I sink many ships on first attack or they will be near sunk. No ship I've met so far has been close to surviving my second attack.
This is my offensive formation. I swap Hull and Stabilizers to down my speed and boost my HP for my defensive formation.
I have used my free stat reset around level 30, so I traded away my Gunnery for more Craft and Navigation. Before level 20 an Explorer needs Gunnery. Not so important with Gunnery after you can get Rams.
Yea well I knew that, but I thought Gunnery adjust how much dmg your guns do. In your last post you said I should worry about my HP if it takes me a long time to kill NPCs. For me, most NPCs take between 3-4 shots of my guns to take down, each gun doing about 700-800 dmg each shot.
*chuckles* From my standpoint, there is not much possible in the way of one "master combination" of the three stats. Everyone has their own style, learns both the strengths and weaknesses of that style, and eventually finds a way to maximize the strengths while minimizing the weaknesses.