|
Post by eviltb on Jun 24, 2009 2:30:49 GMT -5
oh right Im on the wrong place then, hehe.
Bearing in mind the enemies I left behind, I'll do a ranged search East and South to see where best to move is. Use the 2 Perc on stealth, then +3 act for each ranged search in each direction.
|
|
|
Post by Aguila Saber on Jun 24, 2009 12:57:50 GMT -5
You are limited to ONE search and ONE ranged search per Round.
Of course you could simply wait with your remaining activity, but unless you do something else you will be unable to use all your activity and perception points.
|
|
|
Post by eviltb on Jun 25, 2009 6:01:37 GMT -5
Ok then, just do the one ranged search to the East then ta.
|
|
|
Post by Aguila Saber on Jun 26, 2009 15:26:02 GMT -5
eviltb Round 26. Location: E-10 SE.
Strength: 0+1=1, Speed: 3+1=4, Eye: 1, Mind: 2 Health: 24 Activity per round: 9 + 2 Perception points: 2
Weapons: 1 Poisonous Rapier: Fast, Brittle, Damage: 1d8, Piercing On Hit Poison DC 8: 50% chance, Condition: 2/10. 1 Dagger: Fast, Brittle, Damage: 1d4 Piercing, Condition: 5/5 1 Bor Pistol, Loaded, Eye, Damage: 2d5 Bludgeon + 2d5 Piercing -1 Bludgeon and -1 Piercing for each square beyond 1. 1 Longbow with pull 1
Worn: NAK Cloak: +2 Stealth Boots of Speed: +1 Speed Quiver containing 7 Arrows Archer's Bracers: +2 to Attack when using a Bow. Gloves of Strength: +1 Strength Belt of Reaction: +2 activity/round
Backpack containing: 1 Rope 2 Boom Powder x8 1 Book of Herbs 2 Flask of Healing Potionx3 2 Acid Flasks x6 1 Potion of Laumspurx1 1 Sleeping gas grenade. Sleep Mind DC: 6-9. Stays in a 3x3 area for 4 Rounds. 1 Wand of Fire. 3d3 charges. Uses Eye to hit. Damage: Mind d4 Fire. Single target.
Pouch: Garnet Alexandrite
Actions: Search +3 (2 activity, 2 Pereption points) Stealth +3 (3 activity) Ranged Search East +3 (4 activity) Other points: unused.
Everthing is quiet. You do not notice anything new which you have not seen or noticed before. No sign at all of the enemy.
|
|
|
Post by eviltb on Jun 28, 2009 3:29:44 GMT -5
Lovely. Stealth for 3, move East for 4, search where I stop for +3, ranged search South for +3.
|
|
|
Post by Aguila Saber on Jun 28, 2009 6:13:24 GMT -5
eviltb Round 27. Location: E-10 SE to G-10 SE.
Strength: 0+1=1, Speed: 3+1=4, Eye: 1, Mind: 2 Health: 24 Activity per round: 9 + 2 Perception points: 2
Weapons: 1 Poisonous Rapier: Fast, Brittle, Damage: 1d8, Piercing On Hit Poison DC 8: 50% chance, Condition: 2/10. 1 Dagger: Fast, Brittle, Damage: 1d4 Piercing, Condition: 5/5 1 Bor Pistol, Loaded, Eye, Damage: 2d5 Bludgeon + 2d5 Piercing -1 Bludgeon and -1 Piercing for each square beyond 1. 1 Longbow with pull 1
Worn: NAK Cloak: +2 Stealth Boots of Speed: +1 Speed Quiver containing 7 Arrows Archer's Bracers: +2 to Attack when using a Bow. Gloves of Strength: +1 Strength Belt of Reaction: +2 activity/round
Backpack containing: 1 Rope 2 Boom Powder x8 1 Book of Herbs 2 Flask of Healing Potionx3 2 Acid Flasks x6 1 Potion of Laumspurx1 1 Sleeping gas grenade. Sleep Mind DC: 6-9. Stays in a 3x3 area for 4 Rounds. 1 Wand of Fire. 3d3 charges. Uses Eye to hit. Damage: Mind d4 Fire. Single target.
Pouch: Garnet Alexandrite
Actions: Move east to G-10 SE (4 activity) Search +3 (2 activity, 2 Pereption points) Stealth +3 (3 activity) Ranged Search South +3 (4 activity)
Everthing is quiet. You do not notice anything new which you have not seen or noticed before. No sign at all of the enemy.
The corpse of the adventurer and the witch is now due directly south. (G-11 and G-12)
The pit trap you discovered is to the East. (H-10)
|
|
|
Post by eviltb on Jun 29, 2009 2:45:46 GMT -5
Thanks. Same movement as before, moving South and ranged search to the South.
|
|
|
Post by Aguila Saber on Jun 29, 2009 11:58:49 GMT -5
eviltb Round 28. Location: G-10 SE to G-12 SE.
Strength: 0+1=1, Speed: 3+1=4, Eye: 1, Mind: 2 Health: 24 Activity per round: 9 + 2 Perception points: 2
Weapons: 1 Poisonous Rapier: Fast, Brittle, Damage: 1d8, Piercing On Hit Poison DC 8: 50% chance, Condition: 2/10. 1 Dagger: Fast, Brittle, Damage: 1d4 Piercing, Condition: 5/5 1 Bor Pistol, Loaded, Eye, Damage: 2d5 Bludgeon + 2d5 Piercing -1 Bludgeon and -1 Piercing for each square beyond 1. 1 Longbow with pull 1
Worn: NAK Cloak: +2 Stealth Boots of Speed: +1 Speed Quiver containing 7 Arrows Archer's Bracers: +2 to Attack when using a Bow. Gloves of Strength: +1 Strength Belt of Reaction: +2 activity/round
Backpack containing: 1 Rope 2 Boom Powder x8 1 Book of Herbs 2 Flask of Healing Potionx3 2 Acid Flasks x6 1 Potion of Laumspurx1 1 Sleeping gas grenade. Sleep Mind DC: 6-9. Stays in a 3x3 area for 4 Rounds. 1 Wand of Fire. 3d3 charges. Uses Eye to hit. Damage: Mind d4 Fire. Single target.
Pouch: Garnet Alexandrite
Actions: Move south to G-12 SE (4 activity) Search +3 (2 activity, 2 Pereption points) Stealth +3 (3 activity) Ranged Search South +3 (4 activity)
You spot something moving around in the distance to the south. Still quite far away though.
The trapped chest is now to the south-east (H-13). Further to the south-east there are some big plants.
The enemies you met earlier are still nowhere to be seen.
|
|
|
Post by eviltb on Jun 30, 2009 2:37:49 GMT -5
Max stealth and move to the chest. Disarm/loot chest.
|
|
|
Post by Aguila Saber on Jun 30, 2009 12:38:49 GMT -5
eviltb Round 29. Location: G-12 SE to H-13 NW.
Strength: 0+1=1, Speed: 3+1=4, Eye: 1, Mind: 2 Health: 24 Activity per round: 9 + 2 Perception points: 2
Weapons: 1 Poisonous Rapier: Fast, Brittle, Damage: 1d8, Piercing On Hit Poison DC 8: 50% chance, Condition: 2/10. 1 Dagger: Fast, Brittle, Damage: 1d4 Piercing, Condition: 5/5 1 Bor Pistol, Loaded, Eye, Damage: 2d5 Bludgeon + 2d5 Piercing -1 Bludgeon and -1 Piercing for each square beyond 1. 1 Longbow with pull 1
Worn: NAK Cloak: +2 Stealth Boots of Speed: +1 Speed Quiver containing 7 Arrows Archer's Bracers: +2 to Attack when using a Bow. Gloves of Strength: +1 Strength Belt of Reaction: +2 activity/round
Backpack containing: 1 Rope 2 Boom Powder x8 1 Book of Herbs 2 Flask of Healing Potionx4 2 Acid Flasks x6 1 Potion of Laumspurx1 1 Sleeping gas grenade. Sleep Mind DC: 6-9. Stays in a 3x3 area for 4 Rounds. 1 Wand of Fire. 3d3 charges. Uses Eye to hit. Damage: Mind d4 Fire. Single target. 1 Golves of Strength
Pouch: Garnet Alexandrite Sapphire Ruby
Actions: Move south-east to H-13 NW (2 activity) Stealth +3 (1 activity, 2 Perception points) Disarm chest (4 activity) Loot chest (2 activity) Ranged Search South +1 (2 activity)
The chest contains: 1 Sapphire (Pouch) 1 Ruby (Pouch) 1 Healing Potion (Backpack) 1 Blowpipe and 3 Darts (Weapon or Backpack) 1 Gloves of Strength: +1 Strength (Backpack, You already wear similar gloves.) 1 Axe in Good condition (Weapon)
Blowpipe and 1d4 darts. (Darts: 1d4 piercing damage) Uses Eye. Gets Strength bonus when thrown.
You already have 4 weapons so you must drop one weapon or put it in your pack to keep it. With your specialized archer equipment I'd say your bow is a better weapon.
Your ranged search south yields nothing. Everything is quiet in that direction.
However, two annihilators are lurking to the east and looking in your direction. It is one mages and one of the shortsword wielding annihilators. Presumably part of the group you met with earlier.
Neither of the two seem aware of your presence.
Acolyte: J-13 NE Unknown annihilator with shortsword: J-13 NE
|
|
|
Post by eviltb on Jul 1, 2009 4:38:10 GMT -5
Searching, ranged search South? For what its worth.
I'll take everything except the Axe, equip the blowpipe as a weapon. Can I have some stats for it?
|
|
|
Post by Aguila Saber on Jul 1, 2009 13:44:19 GMT -5
Updated post above with search findings and a new query.
|
|
|
Post by eviltb on Jul 2, 2009 2:38:42 GMT -5
I'll pack the blowpipe then.
Is it possible for me to sneak (max) around the back of the 2 enemies, then point-blank them with the pistol?
|
|
|
Post by Aguila Saber on Jul 2, 2009 14:41:49 GMT -5
I'll pack the blowpipe then. Is it possible for me to sneak (max) around the back of the 2 enemies, then point-blank them with the pistol? You can do better than that. Since they are unaware just walk up to them and fire the pistol at them at point-blank range straight into their faces.
|
|
|
Post by eviltb on Jul 3, 2009 2:42:02 GMT -5
Right ok, I thought there were looking in my direction so going round the back would stop them spotting me. But hell, if they cant see me at all then sure, I'll approach then shoot, then finish off whoevers left with rapier.
|
|