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Post by Aguila Saber on Feb 3, 2009 16:17:32 GMT -5
Rite I just looked at the field and thats totally confused me on where everyone was/is and where the hell I am! So where is AS gonna throw to? Cause that is where I will move to. I could move up on the diagonal to hit the A2 on O14 with psychic and melee, then attempt a catch?? I threw to myself on the Flank this round, so you don't need to worry about catching this round. Next round I will probably try to pass someone on the Flank. Myself if there is noone else there. Psychic attacks on the A2 on O14 this round sound like a good idea to me. That one will most likely be able to compete with Catches next round no matter what we do.
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Post by Doomy on Feb 3, 2009 16:19:38 GMT -5
Trasken is in need of some fire support by the looks of things. Obviously Evil will not be where he is at the moment, but I might need to move laterally to get a better line of fire.
So: Remain in position and shoot at O14, the closest Annihilator to Aguila, our ball-carrier. 2 charges, 2 bullets as always. Targeting torso, as always.
In fact, I could probably just say "shoot at foo" and you could take that to mean 2 bullets, 2 charges, torso shot as the default settings.
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Post by eviltb on Feb 3, 2009 16:20:21 GMT -5
ok my bad, for my round 2 I messed up. Should have said move to K21, not H21, thats where I confused myself!
So I still wanna move upto O14, possibly try catching? Then attacking the A2 there as stated before.
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Post by Aguila Saber on Feb 3, 2009 16:22:49 GMT -5
Trasken is a savage. You will probably see him feed on the Annihilators next round.
You really should not shoot at anyone who is engaged in melee with one of our characters so try to shoot the reinforcements.
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Post by Doomy on Feb 3, 2009 16:24:01 GMT -5
Hmm- OK. Will reconsider my move and edit the above.
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Post by Beowuuf on Feb 3, 2009 16:29:49 GMT -5
She threw to herself and moved forward to catch
Next round - who knows. Somewhere n the flank though
If yo uare faster, you push through and I'll try to block some stuff
Edit: Bah, busy doing thee things and forgot I clicked on page 6..nm! I was replying to eviltb
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Post by Aguila Saber on Feb 3, 2009 16:30:57 GMT -5
ok my bad, for my round 2 I messed up. Should have said move to K21, not H21, thats where I confused myself! So I still wanna move upto O14, possibly try catching? Then attacking the A2 there as stated before. O14 is a bit too far away and so is O15 and N14. You can reach N15 though. So this round, perhaps if I read your intentions right. Step 1. Skipped. Step 2. Move to N15 Step 3. Psychic attack A2 moving I14 to O14. Note: You cannot Catch if you Psychic Attack someone since both are Step 3 actions, but Aguila has control over the catch this round so there is no need for Catching.
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Post by Doomy on Feb 3, 2009 16:32:52 GMT -5
Is Evil moving into my line of fire? Tempting though it is, we need him right now...
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Post by Aguila Saber on Feb 3, 2009 16:34:24 GMT -5
Hmm- OK. Will reconsider my move and edit the above. Reminder that Loads (charges) is a LOT more precious here. You use 2/shot and you only have five shots. Use 1/shot and you have ten shots. But you have perhaps already done the math? I thought that you would try to knock off some Health from the Tier IV one before it engages Beowuuf or Trasken, but then again that one is harder to hit.
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Post by eviltb on Feb 3, 2009 16:34:58 GMT -5
Cheers Doomy, save it for the last event yea @as, yes thats what I'll do.
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Post by Doomy on Feb 3, 2009 16:38:26 GMT -5
Well, I worked out in the Marksmanship contest (seems so long ago now) that doubles work best because they hit a hell of a lot more often. Five accurate shots > ten inaccurate shots. Besides, I have axes up the wazoo.
Beo and Trasken are supposed to get their hands dirty, Evil and AS are the main ball-movers. And if I run out of ammo I'll simply charge forwards and break heads as usual.
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Post by Beowuuf on Feb 3, 2009 16:39:20 GMT -5
Can we change our moves based on what's going on? If so - hold person on the A4.
Edit: Oh, and move to be adjacent to him for a full round attack next round
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Post by Aguila Saber on Feb 3, 2009 16:57:34 GMT -5
Well, eviltb and I will smash that Tier II anyway, in fact if eviltb successfully psychic attacks it it is as good as dead already, and probably also if he fails. Only Trasken and you are capable of handling the Tier III and Tier IV without losing a lot of Health fast.
Beowuuf relies on Hold to be able to take them on but he has no damage resistance (Toughness / Platemail) so that makes it a bit difficult for Beowuuf to take on the higher Tiers.
Fire on the Tier III moving to Block us off I say (K12 to M12). Leave it to Beo, evil and me to smash the lower Tiers.
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Post by Doomy on Feb 3, 2009 17:03:47 GMT -5
OK, sounds like good advice. I'll shoot that guy.
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Post by Aguila Saber on Feb 3, 2009 17:24:47 GMT -5
Can we change our moves based on what's going on? If so - hold person on the A4. Edit: Oh, and move to be adjacent to him for a full round attack next round Change away. Doomy: was it Shoot and Reload this round? I guess we will assume it was. If you want to Move you need to give a square to move to.
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