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Post by Aguila Saber on Dec 29, 2008 16:31:46 GMT -5
Rolls for Aguila in Round 24
1d10;1d6;1d6 ¨ [4] = (4) Player offset 1d10;1d6;1d6 ¨ [3] = (3) Move offset 1d10;1d6;1d6 ¨ [2] = (2) New enemy if downed, Tier II.
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Post by Aguila Saber on Dec 29, 2008 16:36:08 GMT -5
Aguila vs NPC 4, move 4-6. Block head (Suggest Fear) <-> Block balance -1 balance, no change but is affected by fear
Attack balance <-> Parry head no change, -2 balance
Block balance <-> Attack balance waited
Aguila has lost 5 +1 = 6 balance and 3 head Aguila has downed 12+1 = 13 Annihilators of Tier II. Aguila has downed 1 Annihilators of Tier III. Aguila has downed 1 Annihilators of Tier IV. Aguila has waited 11+1 = 12 moves.
Aguila faces a new Tier II enemy.
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Post by Aguila Saber on Dec 29, 2008 16:37:53 GMT -5
Rolls for Aguila in Round 25
1d10;1d6;1d6 ¨ [1] = (1) Player offset 1d10;1d6;1d6 ¨ [6] = (6) Move offset 1d10;1d6;1d6 ¨ [3] = (3) New enemy if downed. Tier II
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Post by Aguila Saber on Dec 29, 2008 16:41:58 GMT -5
Aguila vs NPC 1, move 1-3. Block balance <-> Attack balance no change, no change
Attack balance <-> Parry balance -1 head, no change
Block balance (Fortress of Faith) <-> Parry head no change and activates Fortress of Faith, -1 balance
Aguila has lost 6 balance and 3 + 1 = 4 head Aguila has downed 13 Annihilators of Tier II. Aguila has downed 1 Annihilators of Tier III. Aguila has downed 1 Annihilators of Tier IV. Aguila has waited 12 moves.
Annihilator of Tier II has lost 1 balance
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Post by Aguila Saber on Dec 29, 2008 16:43:54 GMT -5
Summary of what each of us has after round 25:
Aguila Saber: Head: 1 remaining of 5, Balance: 2 remaining of 8 2 used of 2 Mind bonuses, 5 used of 5 Body bonuses.
13 downed annihilator of Tier II. 1 downed annihilator of Tier III. 1 downed annihilator of Tier IV. 12 moves waited
Usable once every six rounds: Bardic Talent: Suggest Fear (Fortress of Faith, active for 3 round)
Beowuuf: Final standings: 3 downed Annihilator of Tier I. 6 Downed Annihilator of Tier II.
Doomy: Final standings: 11 downed Annihilator of Tier II 1 downed Annihilator of Tier I 1 downed Annihilator of Tier IV
eviltb: Final standings: 2 downed Annihilator of Tier II, 1 downed Annihilator of Tier III.
Trasken: Final standings: 5 downed Annihilator of Tier II. 4 downed Annihilator of Tier III.
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Post by Aguila Saber on Dec 29, 2008 16:45:23 GMT -5
Round 26 and 27. Rolls to be made tomorrow.
Aguila. Position: 0 (10) Round 26: Block head (Suggest Fear) Attack head Attack head
Parry balance Parry balance Parry balance
Round 27: Block balance Attack balance Block balance (Fortress of Faith)
Parry head Parry head Parry head
NPC. Position : 1 Attack balance Parry balance Parry head
Block balance Block head Attack head
NPC Position 2. Block head Parry head Attack balance
Parry balance Block balance Attack head
NPC Position: 3. Attack balance Attack balance Attack Head
Parry Head Parry Head Parry Head
NPC Position 4. Block head Parry balance Attack head
Block balance Parry head Attack balance
NPC Position 5 Attack head Attack head Parry balance Parry balance Attack head Attack head
NPC Position 6 Block body Attack balance Attack head
Block balance Block balance Parry balance
NPC Position: 7 Attack balance Attack head Attack head
Attack balance Attack head Attack balance
NPC Position 8. Block balance Block head Parry balance
Parry head Attack balance Attack head
NPC Position 9. Parry head Block head Attack balance
Parry balance Block head Attack balance[/quote]
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Post by Aguila Saber on Dec 30, 2008 16:25:34 GMT -5
Rolls for Aguila in Round 26
1d10;1d6;1d3;1d3;1d3;1d6 ¨ [1] = (1) Player offset 1d10;1d6;1d3;1d3;1d3;1d6 ¨ [4] = (4) Move offset 1d10;1d6;1d3;1d3;1d3;1d6 ¨ [3] = (3) Toughness move 1, resist 1d10;1d6;1d3;1d3;1d3;1d6 ¨ [2] = (2) 1d10;1d6;1d3;1d3;1d3;1d6 ¨ [3] = (3) Toughness move 3, resist 1d10;1d6;1d3;1d3;1d3;1d6 ¨ [2] = (2) New enemy
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Post by Aguila Saber on Dec 30, 2008 16:30:25 GMT -5
Aguila vs NPC 1, move 5-1. Block head (Suggest Fear) <-> Block head no change, no change and resists fear
Attack head <-> Attack head -1 balance, -1 balance
Attack head <-> Attack balance waited
Aguila has lost 6+1 = 7 balance and 4 head Aguila has downed 13+1 = 14 Annihilators of Tier II. Aguila has downed 1 Annihilators of Tier III. Aguila has downed 1 Annihilators of Tier IV. Aguila has waited 12+1 = 13 moves.
Aguila restores 1 balance. (Just one point left of each.)
Aguila faces a new Tier II.
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Post by Aguila Saber on Dec 30, 2008 16:32:18 GMT -5
Rolls for Aguila in Round 27
1d10;1d6;1d6 ¨ [2] = (2) Player offset 1d10;1d6;1d6 ¨ [2] = (2) Move offset 1d10;1d6;1d6 ¨ [5] = (5) New enemy. Tier II.
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Post by Aguila Saber on Dec 30, 2008 16:35:47 GMT -5
Aguila vs NPC 2, move 3-5. Block balance <-> Attack balance no change, no change
Attack balance <-> Parry balance -1 head, no change
Block balance (Fortress of Faith) <-> Block balance
Aguila has to retreat after the head damage.
* whew * This ends the qualification rounds.
Aguila downed 14 Annihilators of Tier II. Aguila downed 1 Annihilators of Tier III. Aguila downed 1 Annihilators of Tier IV.
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Post by Aguila Saber on Dec 30, 2008 16:40:02 GMT -5
Final standings for qualifications round:
Aguila Saber: 14 downed annihilator of Tier II. 1 downed annihilator of Tier III. 1 downed annihilator of Tier IV.
Beowuuf: 3 downed Annihilator of Tier I. 6 Downed Annihilator of Tier II.
Doomy: 11 downed Annihilator of Tier II 1 downed Annihilator of Tier I 1 downed Annihilator of Tier IV
eviltb: 2 downed Annihilator of Tier II, 1 downed Annihilator of Tier III.
Trasken: 5 downed Annihilator of Tier II. 4 downed Annihilator of Tier III.
Downed Annihilators: 1st place. Aguila: 16 2nd place. Doomy : 13 3rd place. Trasken: 9 4th place. Beowuuf: 9 5th place. eviltb: 3
As earlier mentioned. Aguila anhd Doomy competing in the final.
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Post by Beowuuf on Dec 30, 2008 16:44:38 GMT -5
Hey, I'm back to basingstoke but have a nasty cold - but should have the faculties to roll for you and doomy!
Sorry for not being able to commit earlier, not a good set up in aberdeen
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Post by Aguila Saber on Dec 30, 2008 16:55:49 GMT -5
Hey, I'm back to basingstoke but have a nasty cold - but should have the faculties to roll for you and doomy! Sorry for not being able to commit earlier, not a good set up in aberdeen The final is player vs. player so you simply receive the moves from us and resolve the results in this thread, 3 moves at a time. The only rolling needed for the final are the Toughness rolls. Roll of 3 on 1d3 resists 1 damage. You will now need to keep track of Fortress of Faith, since I will no longer (for my own ease-of-use in book-keeping) use it as move 3 in every set. This means that Aguila 'Toughness' may now start breaking over the sets. You can post the deadline for the first set of moves. Both Aguila and Doomy has used all their bonuses in the qualification round and these bonuses do not reset. It will likely be a shorter game since there is no way to restore any damage during the final. All damage done is restored so Aguila starts with 5 Head and 8 Balance and Doomy with 5 Head and 5 Balance.
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Post by Doomy on Dec 30, 2008 17:03:53 GMT -5
So you want me to PM Beo a set of moves now? With no NPCs are "spare" moves no longer required?
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Post by Aguila Saber on Dec 30, 2008 17:18:17 GMT -5
So you want me to PM Beo a set of moves now? With no NPCs are "spare" moves no longer required? Correct. No spare moves needed. Just the three you are going to use.
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