Post by Aguila Saber on Sept 28, 2008 16:06:05 GMT -5
eviltb
Random number 9
Shot 1. Distance 24.
Attack: 4 + 3 - 1.x = 5.x > 5. Hit.
Drift if <20+24/3=28. No drift
Kick if <0. Never Kicks.
Shot hits Torso. Target modifier = 1.0.
Damage: (1-24/20)*1.0 = 0.0 damage.
Shot 2. Distance 22.
Attack: 4 + 3 - 1.x = 5.x >= 5. Hit
Drift if <20+22/3=27. No drift.
Kick if <0. Never Kicks.
Shot hits Torso. Target modifier = 1.0.
Damage: (1-22/20)*1.0 = 0.0 damage.
Shot 3. Distance 20.
Attack: 4 + 7 - 1.x = 9.x >= 5. Hit
Drift if <20+20/3=27. Drifts to the right.
Kick if <0. Never Kicks.
Shot hits Right Arm. Target modifier = 0.5.
Damage: (5-20/20)*0.5 = 2.0.
Shot 4. Distance 20.
Attack: 4 + 1 - 1.x = 3.x < 5. Miss.
Aim is off. 9+7 =16 (8). Low and Right.
Drift if <20+20/3=27. No drift.
Kick if <0. Never Kicks.
Shot hits Right Leg. Target modifier = 0.5.
Damage: (1-20/20)*0.5 = 0.0 damage.
Eye potion wears off.
Shot 5. Distance 18.
Attack: 2 + 6 - 1.x = 6.x >= 5. Hit.
Drift if <20+18/3=26. No drift.
Kick if <0. Never Kicks.
Shot hits torso. Target modifier = 1.0.
Damage: (3-18/20)*1.0 = 2.1 damage.
Shot 6. Distance 16.
Attack: 2 + 5 - 1 = 6.x > 5. Hit.
Drift if <20+16/3=25. Drifts to the Right.
Kick if <0. Never Kicks.
Shot hits Right Arm. Target modifier = 0.5.
Damage: (1-16/20)*0.5 = 0.1 damage, round to 0.1.
Shot 7. Distance 14.
Attack: 2 + 9 - 0.x = 10.x > 5. Hit.
Drift if <20+14/3=25. No drift.
Kick if <0. Never Kicks.
Shot hits Torso. Target modifier = 1.0.
Damage: (5-14/20)*1.0 = 4.3 damage.
eviltb kills 1 Footman
Shot 8. Distance 14.
Attack: 2 + 7 - 0.x = 8.x > 5. Hit
Drift if <20+14/3=25. No drift.
Kick if <0. Never Kicks.
Shot hits torso. Target modifier = 1.0.
Damage: (1-14/20)*1.0 = 0.3 damage.
Shot 9. Distance 12.
Attack: 2 + 9 - 0.x = 10.x > 5. Hit
Drift if <20+12/3=24. No drift.
Kick if <0. Never Kicks.
Shot hits torso. Target modifier = 1.0.
Damage: (6-12/20)*1.0 = 5.4 damage.
Shot 10. Distance 10.
Attack: 2 + 4 - 0.x = 5.x >= 5. Hit.
Drift if <20+10/3=24. No drift.
Kick if <0. Never Kicks.
Shot hits torso. Target modifier = 1.0.
Damage: (1-10/20)*1.0 = 0.5 damage.
Shot 11. Distance 8.
Attack: 2 + 6 - 0.x = 7.x > 5. Hit.
Drift if <20+8/3=23. No drift.
Kick if <0. Never Kicks.
Shot hits torso. Target modifier = 1.0.
Damage: (1-8/20)*1.0 = 0.6 damage.
Shot 12. Distance 8.
Attack: 2 + 5 - 0.x = 6.x > 5. Hit.
Drift if <20+8/3=23. Drifts to the Left.
Kick if <0. Never Kicks.
Shot hits Left Arm. Target modifier = 0.5.
Damage: (5-8/20)*0.5 = 2.3 damage rounded to 2.3 damage.
eviltb kills 1 Footman.
Damage summary:
Total damage: 22.8 + 2.0 + 2.1 + 0.1 + 4.3 + 0.3 + 5.4 + 0.5 + 0.6 + 2.3 = 40.4 damage.
eviltb has killed 5 Footmen. (3+2)
You might think that someone has sabotaged eviltb's arrows. Hard to explain his bad luck with the damage rolls otherwise.
Random number 9
Shot 1. Distance 24.
Attack: 4 + 3 - 1.x = 5.x > 5. Hit.
Drift if <20+24/3=28. No drift
Kick if <0. Never Kicks.
Shot hits Torso. Target modifier = 1.0.
Damage: (1-24/20)*1.0 = 0.0 damage.
Shot 2. Distance 22.
Attack: 4 + 3 - 1.x = 5.x >= 5. Hit
Drift if <20+22/3=27. No drift.
Kick if <0. Never Kicks.
Shot hits Torso. Target modifier = 1.0.
Damage: (1-22/20)*1.0 = 0.0 damage.
Shot 3. Distance 20.
Attack: 4 + 7 - 1.x = 9.x >= 5. Hit
Drift if <20+20/3=27. Drifts to the right.
Kick if <0. Never Kicks.
Shot hits Right Arm. Target modifier = 0.5.
Damage: (5-20/20)*0.5 = 2.0.
Shot 4. Distance 20.
Attack: 4 + 1 - 1.x = 3.x < 5. Miss.
Aim is off. 9+7 =16 (8). Low and Right.
Drift if <20+20/3=27. No drift.
Kick if <0. Never Kicks.
Shot hits Right Leg. Target modifier = 0.5.
Damage: (1-20/20)*0.5 = 0.0 damage.
Eye potion wears off.
Shot 5. Distance 18.
Attack: 2 + 6 - 1.x = 6.x >= 5. Hit.
Drift if <20+18/3=26. No drift.
Kick if <0. Never Kicks.
Shot hits torso. Target modifier = 1.0.
Damage: (3-18/20)*1.0 = 2.1 damage.
Shot 6. Distance 16.
Attack: 2 + 5 - 1 = 6.x > 5. Hit.
Drift if <20+16/3=25. Drifts to the Right.
Kick if <0. Never Kicks.
Shot hits Right Arm. Target modifier = 0.5.
Damage: (1-16/20)*0.5 = 0.1 damage, round to 0.1.
Shot 7. Distance 14.
Attack: 2 + 9 - 0.x = 10.x > 5. Hit.
Drift if <20+14/3=25. No drift.
Kick if <0. Never Kicks.
Shot hits Torso. Target modifier = 1.0.
Damage: (5-14/20)*1.0 = 4.3 damage.
eviltb kills 1 Footman
Shot 8. Distance 14.
Attack: 2 + 7 - 0.x = 8.x > 5. Hit
Drift if <20+14/3=25. No drift.
Kick if <0. Never Kicks.
Shot hits torso. Target modifier = 1.0.
Damage: (1-14/20)*1.0 = 0.3 damage.
Shot 9. Distance 12.
Attack: 2 + 9 - 0.x = 10.x > 5. Hit
Drift if <20+12/3=24. No drift.
Kick if <0. Never Kicks.
Shot hits torso. Target modifier = 1.0.
Damage: (6-12/20)*1.0 = 5.4 damage.
Shot 10. Distance 10.
Attack: 2 + 4 - 0.x = 5.x >= 5. Hit.
Drift if <20+10/3=24. No drift.
Kick if <0. Never Kicks.
Shot hits torso. Target modifier = 1.0.
Damage: (1-10/20)*1.0 = 0.5 damage.
Shot 11. Distance 8.
Attack: 2 + 6 - 0.x = 7.x > 5. Hit.
Drift if <20+8/3=23. No drift.
Kick if <0. Never Kicks.
Shot hits torso. Target modifier = 1.0.
Damage: (1-8/20)*1.0 = 0.6 damage.
Shot 12. Distance 8.
Attack: 2 + 5 - 0.x = 6.x > 5. Hit.
Drift if <20+8/3=23. Drifts to the Left.
Kick if <0. Never Kicks.
Shot hits Left Arm. Target modifier = 0.5.
Damage: (5-8/20)*0.5 = 2.3 damage rounded to 2.3 damage.
eviltb kills 1 Footman.
Damage summary:
Total damage: 22.8 + 2.0 + 2.1 + 0.1 + 4.3 + 0.3 + 5.4 + 0.5 + 0.6 + 2.3 = 40.4 damage.
eviltb has killed 5 Footmen. (3+2)
You might think that someone has sabotaged eviltb's arrows. Hard to explain his bad luck with the damage rolls otherwise.