Post by Angst, Ser. (Honorary) on Sept 18, 2014 13:00:40 GMT -5
By Phlpx!
< muffled swearing >
< removes great helm >
Ahem. *cough.* Let's try that again, shall we:
Hi Folks
After a RL imposed absence from the TotS community, which can only be described as sigh-worthily lengthy, I'm quickly dropping in to beg alms for a Kickstarter gamebook/RPG group-play supplement: Castle of Blackwood Moors: A gamebook/RPG adventure! I've been a life-long, (well, since I could read,) unashamed gamebook devotee, and I simply can't (completely against my otherwise cynical nature) stop myself from backing these projects; out of principle and out of a - for lack of a better word - nostalgic adoration of the genre. As such I'm loath to see a KS project fail: Kickstarter allows that most ephemeral of things - wishes - to become tangible, completed, works. If you want something badly enough, and there are other people who feel the same way, share an interest, think something *should* exist - you can make it happen. It's the RL version of right-handed magic in action! Which brings me to this project and the completely unbiased statement that 'We Can Never Have Enough Gamebooks!'
I have no horse[**] in this race, other than being a backer, and as such I'd ask, politely < oh, dear, how *did* my sword become unsheathed?[*] > that if you have a silver to spare, please, make a donation to this project or to pledge for a PDF, if this gamebook concept appeals to you. Or, <gestures with hand> casually work it into conversation on other forums, such as PA, you know... *cough* Black Cat *cough.*
I should probably see a physician about that cough, get some laumspur...
As The Hero of your town, you have heard stories of the ruined castle your entire life. After defeating some local bandits, you feel your confidence soar and decide to try to tackle the mysteries hidden within the ruins!
The Castle of Blackwood Moors is a gamebook you can delve into, no matter your experience level with this type of entertainment. If you have never played this type of game before, you can jump right in. If you have done tabletop gaming before, you will feel right at home. In fact, if you have a favorite character that used 3D6 system for creation (Labyrinth Lord, Swords and Wizardry, etc.), you can use this book with that character!
Link:
There's some great stylized art on the KS page by Luigi Castellani and the whole project has this classic DnD, light-hearted 1983 'Dragon's Lair' video game, golden-age of gamebooks, 'The Bard's Tale' (the 2004 video game version) tongue-in-cheek feel crossed with Herbie Brennan's Grail Quest "Castle of Darkness" gamebook vibe. True, it's rough 'round the edges at the moment, but that's where we, the vestiges of a bygone era, come in.


Well, it's back to fighting evil, or windmills, or, you know, *evil* windmills! Or rescuing damsels in distress... you would simply not BELIEVE the number of distressed damsels there are whenever I enter a tavern.
Fondest regards
~Angst~, Sir
Errant knight, see 'White Mountains, of the'
"No matter how far you run, there you are."
[*] Yes, I know this isn't an actual sword. I had to trade that in for provisions, along with my horse[**], and my armor, and my shield... so yes, technically I'm standing before you in rags, holding a full-face helmet and failing my intimidation roll. HOWEVER, you have to admit that a stranger trying to intimidate you with a rather large smoked & spiced wild-boar sausage is, if you think about it, about a hundred times more sinister than a mere sword!
Ain't that right, my liege Simey ?
PS: Admins, please feel free to move this post to the Lore Hall of Solaris if you think it would be better served there.
< muffled swearing >
< removes great helm >
Ahem. *cough.* Let's try that again, shall we:
Hi Folks
After a RL imposed absence from the TotS community, which can only be described as sigh-worthily lengthy, I'm quickly dropping in to beg alms for a Kickstarter gamebook/RPG group-play supplement: Castle of Blackwood Moors: A gamebook/RPG adventure! I've been a life-long, (well, since I could read,) unashamed gamebook devotee, and I simply can't (completely against my otherwise cynical nature) stop myself from backing these projects; out of principle and out of a - for lack of a better word - nostalgic adoration of the genre. As such I'm loath to see a KS project fail: Kickstarter allows that most ephemeral of things - wishes - to become tangible, completed, works. If you want something badly enough, and there are other people who feel the same way, share an interest, think something *should* exist - you can make it happen. It's the RL version of right-handed magic in action! Which brings me to this project and the completely unbiased statement that 'We Can Never Have Enough Gamebooks!'

I should probably see a physician about that cough, get some laumspur...
As The Hero of your town, you have heard stories of the ruined castle your entire life. After defeating some local bandits, you feel your confidence soar and decide to try to tackle the mysteries hidden within the ruins!
The Castle of Blackwood Moors is a gamebook you can delve into, no matter your experience level with this type of entertainment. If you have never played this type of game before, you can jump right in. If you have done tabletop gaming before, you will feel right at home. In fact, if you have a favorite character that used 3D6 system for creation (Labyrinth Lord, Swords and Wizardry, etc.), you can use this book with that character!
Link:
There's some great stylized art on the KS page by Luigi Castellani and the whole project has this classic DnD, light-hearted 1983 'Dragon's Lair' video game, golden-age of gamebooks, 'The Bard's Tale' (the 2004 video game version) tongue-in-cheek feel crossed with Herbie Brennan's Grail Quest "Castle of Darkness" gamebook vibe. True, it's rough 'round the edges at the moment, but that's where we, the vestiges of a bygone era, come in.



Well, it's back to fighting evil, or windmills, or, you know, *evil* windmills! Or rescuing damsels in distress... you would simply not BELIEVE the number of distressed damsels there are whenever I enter a tavern.
Fondest regards
~Angst~, Sir
Errant knight, see 'White Mountains, of the'
"No matter how far you run, there you are."
[*] Yes, I know this isn't an actual sword. I had to trade that in for provisions, along with my horse[**], and my armor, and my shield... so yes, technically I'm standing before you in rags, holding a full-face helmet and failing my intimidation roll. HOWEVER, you have to admit that a stranger trying to intimidate you with a rather large smoked & spiced wild-boar sausage is, if you think about it, about a hundred times more sinister than a mere sword!

PS: Admins, please feel free to move this post to the Lore Hall of Solaris if you think it would be better served there.