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Post by Beowuuf on Jan 31, 2009 15:59:58 GMT -5
AS might start taking some tips from Zipp's game
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Post by eviltb on Feb 1, 2009 3:00:12 GMT -5
Take equipment stated and an extra Speed potion.
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Post by dharn on Feb 1, 2009 7:24:28 GMT -5
I take all the starting gear and another Laumspur potion.
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Post by Aguila Saber on Feb 1, 2009 10:59:15 GMT -5
Hmmm.... Looks promising.
There can be up to 4 characters players on a square so increasing square size sounds like a good idea. At least two will be common.
I think referring to the Annihilator by a number which indicates their Tier will be a good idea. I.e. 1 = Tier I, 2 = TIer II, 3 = Tier III, 4 = Tier IV.
1 = Tier I 2-5 = Tier II 6-9 = Tier III 10 = Tier IV
Use the numbers rolls below as follows: right -> to left and up -> down
1d10 ¨ [3] = (3) 1d10 ¨ [4] = (4) 1d10 ¨ [10] = (10) 1d10 ¨ [7] = (7) 1d10 ¨ [1] = (1) 1d10 ¨ [9] = (9) 1d10 ¨ [4] = (4) 1d10 ¨ [2] = (2) 1d10 ¨ [8] = (8) 1d10 ¨ [1] = (1) 1d10 ¨ [6] = (6) 1d10 ¨ [6] = (6) 1d10 ¨ [3] = (3) 1d10 ¨ [10] = (10) 1d10 ¨ [5] = (5)
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Post by Beowuuf on Feb 1, 2009 11:18:16 GMT -5
Do you mean keep the annihilator placement as I have provisionally placed it, and use the numbers to assign their tier going top right to bottom left?
Will do anyway, yell if I have gotten it wrong!
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Post by Beowuuf on Feb 1, 2009 11:59:29 GMT -5
Ok, 50% again for the grid, which lets four tokens sit on the four corners without looking too confused. The axes in the corner are floating layers ready to be put onto the field to represent abandoned axes - pay them no attention Re-posting the field so we don't have to bounce back to the previous page:
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Post by Aguila Saber on Feb 1, 2009 13:50:24 GMT -5
Two more rules.
1. The one who holds the Sun-crystal is encouraged to shout out an instruction or direction on where he or she intends to throw it.
2. Characters are allowed to shout 1 instruction to one other character each round. Up to the other character to follow it, or not. Alternatively, you can just shout out what you intend to do. This is in addition to the one allowed as per rule 1.
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Post by Aguila Saber on Feb 1, 2009 13:53:11 GMT -5
Let the game begin then.
Doomy... I guess the first shout and/or action is yours.
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Post by Beowuuf on Feb 1, 2009 14:30:33 GMT -5
Seeing the potion round-up, I'll grab as many Eye potions as I need to last the game then!
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Post by Aguila Saber on Feb 1, 2009 14:48:00 GMT -5
You are only allowed one Potion per competition so it will be one Eye Potion. You can also easily hold onto it until the two teams meet up in the middle of the field say 3-5 rounds into the match.
I guess this competition can be over quickly, or it can last quite a while. No idea which one it is going to be.
Remember that all our abilities are of use. So Suggest Fear, Psychic Fear or Hold on proper enemies can be overall devastating moves once we get within range (10 squares).
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Post by Doomy on Feb 1, 2009 15:13:01 GMT -5
Let the game begin then. Doomy... I guess the first shout and/or action is yours. As I intend to pass the Sun-Crystal, can I defer my action until everyone else has moved?
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Post by Beowuuf on Feb 1, 2009 15:21:08 GMT -5
I think I have mis-understood something. My speed is 1, so does that mean I can only move one square each round?
If so, doesn't that mean that none of us can hope to match the Annihilator's speed of 6?
I will move up the wing, biasing slightly back towards the centre - I'll wait to see how many steps this actually is!
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Post by Aguila Saber on Feb 1, 2009 15:47:28 GMT -5
Let the game begin then. Doomy... I guess the first shout and/or action is yours. As I intend to pass the Sun-Crystal, can I defer my action until everyone else has moved? We all move while the Sun-Crystal is in the air, so you start by throwing it, and then you move when everyone else moves. You also get to shout out to the companion you throw it towards (or a few fields ahead of them) so they can move accordingly.
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Post by Aguila Saber on Feb 1, 2009 15:49:10 GMT -5
I think I have mis-understood something. My speed is 1, so does that mean I can only move one square each round? If so, doesn't that mean that none of us can hope to match the Annihilator's speed of 6? I will move up the wing, biasing slightly back towards the centre - I'll wait to see how many steps this actually is! Your movement is your Speed + 5 = 6. So you move just as far as them. Aguila and eviltb are much faster than the Annihilators. Oh, and corrected the rules. They were listing Speed when they should have mentioned Activity points which normally is Speed + 5.
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Post by Doomy on Feb 1, 2009 15:55:39 GMT -5
As he pulls back to throw the crystal with all his strength, Doomy bellows at the NAK. "Kai Hunter! Running catch!"
Throwing to M23 (distance: 7)
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