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Post by Aguila Saber on Jan 30, 2009 18:06:05 GMT -5
For the Tier III Annihilator. eviltb launches a psychic attack which reduces its health from 3 to 2. Then the Annihilator, eviltb and Trasken converge and lift their weapons to swipe at each other when Doomy fires at the Annihilator. Base rolls. Rolls in order: Attack roll (d10-1) Attack scatter for miss (1d8) Drift (d100) Kick (d100) Rifle damage (2d8) (1d10-1=6, 1d8=1, 1d100=14, 1d100=52, 2d8=14) Doomy Distance (E3-G9): 8 Attack: 6 + 6 - 0.x = 12.x > 7. Hit Drift if <0. No risk. Kick if <20. Number: 52. No kick. Shot hits Torso. Target modifier = 1.0. Load modifier = 1.1. Bullet modifier = 1.34 Damage: (14-8/30)*1.0*1.1*1.34 = Well above the Health value of the annihilator. Standing close to the path of the bullet eviltb is quite close to the speeding bullet, but it hits the Annihilator straight on and it is dead before either of the three can strike their first blow. Doomy gets the kill point for the Tier III Annihilator.
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Post by Aguila Saber on Jan 30, 2009 18:19:32 GMT -5
Beowuuf has this round to try to down the Tier II. More or less by himself. Hmmm... need to roll 5 x 1d10 for attacks and 5 x 1d5 for damage. Attack and damage rolls for the attacks if they hit. (1d10=10, 1d5=5, 1d10=8, 1d5=1, 1d10=1, 1d5=5, 1d10=3, 1d5=5, 1d10=9, 1d5=5) 3 activity Beowuuf attacks annihilator: 2+10-1 = 11 > 6. Hit. Damage: 5 + 2 = 7. Beowuuf kills the Annihilaotr. Annihilator attacks Beowuuf: 2 + 8-1 = 9 > 7. Hit. Damage: 1+2= 3 damage. 5 activity Beowuuf attacks annihilator. Not needed. Annihilator attacks Beowuuf. Dead. 7 activity Beowuuf attacks annihilator. Not needed. Beowuuf and the Annilator strikes simultaneously. Both drawing blood and with Beowuuf's powerful blow finishing off the Annihilator. Beowuuf gets the kill.
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Post by Beowuuf on Jan 30, 2009 18:29:33 GMT -5
Hah! I am biter, ripper, tearer, yeller, the swinger of blue swords, the destroyer of destroyers, the devourerer of healing potions, the crusher of goblinish invaders, I - AM - ...
Sleepy.
But woohoo, good round!
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Post by Aguila Saber on Jan 30, 2009 18:38:56 GMT -5
Round 1.
Boompowder 1.
Total scores in Damage points: Aguila: 7 + 5 + 9 = 21 Beowuuf: 5 + 7 + 6 + 12 + 7 = 37 Doomy: 6 + 5 + 10 = 21 eviltb: 6 + 4 + 12 = 20 Trasken: 0
Total scores in kills: Aguila: 1 Tier I Beowuuf: 2 Tier I, 1 Tier II Doomy: 1 Tier I eviltb: 1 Tier I, 1 Tier II
Boompowder 2.
Round scores in Damage points: Aguila: 9 + 4 + 5 + 2 + 11 = 31 Beowuuf: 4 + 5 + 3 = 12 Doomy: 2 +3 + 5 = 10 eviltb: 5 +3 = 8 Trasken: 2 + 7 = 9
Round scores in kills: Aguila: 1 Tier I, 2 Tier II, 1 Tier III Beowuuf: 1 Tier II Doomy: 1 Tier II, 1 Tier III eviltb: 1 Tier II
Boompowder 3.
Round scores in Damage points: Aguila: 7 + 4 + 4 = 15 Beowuuf: 6 eviltb: 7 + 12 + 5 = 24
Round scores in kills: Aguila: 1 Tier I eviltb: 1 Tier I, 1 Tier II
Boompowder 4.
Round scores in Damage points: Aguila: 12 Beowuuf: 4 eviltb: 7 + 8 = 15
Round scores in kills: Aguila: 1 Tier IV.
Boompowder 5:
Round score in damage: Aguila: 7
No kills.
Clean-up: Aguila: 1 Tier III.
Round 1 totals.
Damage
Aguila: 21 + 31 + 15 + 12 + 6 = 85 Beowuuf: 37 + 12 + 6 + 4 + 0 = 59 Doomy: 21 + 10 + 0 + 0 + 0 = 31 eviltb: 20 + 8 + 24 + 15 + 0 = 67 Trasken: 0 + 9 + 0 + 0 + 0 = 9
Kills: Aguila: 3, 2, 2, 1 Beowuuf: 2, 2, 0, 0 Doomy: 1,1,1,0 eviltb: 2,3,0,0 Trasken: 0,0,0,0
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Post by Aguila Saber on Jan 30, 2009 18:51:21 GMT -5
Round 2.
Boompowder 1.
Damage Scoring: Aguila: 3+9+4 = 16 Beowuuf: 7+1+4=12 Doomy: 2=2 eviltb: 7+12+6+12+11=48 Trasken: 7+7=14
Kill scoring: Beowuuf: 1 Tier I eviltb: 1 Tier I, 1 Tier II Trasken: 2 Tier I
Boompowder 2.
Damage Scoring: Aguila: 11+4 =15 Beowuuf: 4+8+6= 18 Doomy: 5+6=11 eviltb: 1+2+6+3 = 14 Trasken: 10+2 = 12
Kill scoring: Aguila: 1 Tier III Doomy: 1 Tier I eviltb: 1 Tier II
Boompowder 3.
Damage Scoring: Aguila: 2 Doomy: 10 eviltb: 4+5+2 Trasken: 2
Kill scoring: Doomy: 1 Tier IV eviltb: 1 Tier I, 1 Tier III Trasken: 1 Tier II
Boompowder 4.
Damage Scoring: Beowuuf: 9 Trasken: 6
Kill scoring: Trasken: 1 Tier I
Boompowder 5:
Damage Scoring: Beowuuf: 6+3 = 9
Kill scoring: Beowuuf: 1 Tier II.
Clean-up: Beowuuf: 1 Tier II. Doomy: 1 Tier III.
Round 2 totals.
Damage
Aguila: 16 +15 + 2 + 0 + 0 = 33 Beowuuf: 12 + 18 + 0 + 9 + 9 = 48 Doomy: 2 +11 + 10 + 0 + 0 = 13 eviltb: 48 + 14 +11 + 0 + 0 = 73 Trasken: 14 + 12 + 2 + 6 + 0 = 34
Kills: Aguila: 0,0,1,0 Beowuuf: 1,2,0,0 Doomy: 1,0,1,1 eviltb: 2,2,1,0 Trasken: 3,1,0,0
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Post by Aguila Saber on Jan 30, 2009 18:57:24 GMT -5
Grand Total Results:
Damage: 1st Place. eviltb: 67 + 73 = 140 2nd Place. Aguila: 85 + 33 = 118 3rd Place. Beowuuf: 59 + 48 = 107 4th Place. Doomy: 31 + 13 = 44 5th Place. Trasken: 9 + 34 = 43.
Kills (Counting towards your total Kill scores): Aguila: 3, 2, 3, 1 Beowuuf: 3, 4, 0, 0 Doomy: 2, 1, 2, 1 eviltb: 4, 5, 1, 0 Trasken: 3, 1, 0, 0
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Post by Doomy on Jan 30, 2009 20:46:42 GMT -5
Nice shot if I do say so myself. Bit of a mess though, that annihilator was well and truly gibbed.
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Post by eviltb on Jan 31, 2009 5:29:22 GMT -5
Wow I won something! Whooooooooo!!
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Post by Doomy on Jan 31, 2009 6:31:20 GMT -5
Don't get too used to it. This event was called "Lucky Throw" for a reason.
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Post by eviltb on Jan 31, 2009 6:42:14 GMT -5
Yea yea, keep walking stumpie! Although Im impressed by your kill just not, reminds me of a head-shot splattering in fallout 3
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Post by dharn on Jan 31, 2009 6:43:05 GMT -5
And luck was obviously not on my side this time...
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