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Post by Doomy on Jan 4, 2009 19:32:16 GMT -5
I declined to move earlier, can I move to get a clean line of fire? Or yell at Aguila to duck? It will be two bullets and two loads either way, that worked well in the marksmanship contest. Oh, and a torso shot please, head shots nearly always seemed to miss.
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Post by Aguila Saber on Jan 4, 2009 19:54:24 GMT -5
I declined to move earlier, can I move to get a clean line of fire? Or yell at Aguila to duck? It will be two bullets and two loads either way, that worked well in the marksmanship contest. Oh, and a torso shot please, head shots nearly always seemed to miss. You can yell. What exactly will you yell?
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Post by Doomy on Jan 4, 2009 19:56:02 GMT -5
"Aguila! Get out of the way!"?
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Post by dharn on Jan 4, 2009 21:09:55 GMT -5
Wait... Did I even hit someone?
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Post by Aguila Saber on Jan 5, 2009 11:42:54 GMT -5
"Aguila! Get out of the way!"? Aguila momentarily ponders what danger Doomy tries to warn her about, and just as quickly decides that it is the annihilator that approaches her and decides to quickly take it out herself. ;-) A simply "Aguila! Duck!" or "Aguila! Get down!" would have had other results. Yes, Trasken did hit one or two in Round 2. I guess Doomy will spend most of this round trying to get a clear shot. I will assume that everyone here move towards the remaining threat and engage it if possible. If eviltb or Beowuuf wants to use any of their start-of round specials then state so, or state thet you won't use them. Otherwise I guess I can resolve this within the round myself.
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Post by Beowuuf on Jan 5, 2009 13:11:08 GMT -5
I think I was prepping for combat with power word strength, so not aother combat special.Towards the enemy it is!
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Post by Doomy on Jan 5, 2009 15:42:15 GMT -5
Y'know, AS, I could just shoot through you...
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Post by Aguila Saber on Jan 5, 2009 16:31:42 GMT -5
I think I was prepping for combat with power word strength, so not aother combat special.Towards the enemy it is! That was for the preparation round. This is a new round, so you can use another ability, like Hold. The question for eviltb is if he is using his psychic abilities against anyone. Beowuuf and eviltb: you can use your abilities on anyone including each other, Aguila and Doomy. You do not have to target the annihilator. As for Doomy yes you can still aim and shoot from where you are. There is no way I can guarantee that you will not hit anyone who is standing in the way. Beowuuf and eviltb, you might want to plot your path towards the annihilator as well. Which squares are you moving past on the way there? It may have some relevanace to whether you too will obscure Doomy's view.
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Post by Doomy on Jan 5, 2009 17:11:23 GMT -5
Doomy wouldn't actually shoot Aguila out of hand like that. Not unless provoked anyway. He will try to move into a better position to take the shot if Aguila fails to get out of the way.
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Post by Beowuuf on Jan 5, 2009 17:14:52 GMT -5
Time marches on, will have to plan it out tomorrow
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Post by Aguila Saber on Jan 5, 2009 18:00:03 GMT -5
Doomy: PM me if you intend to move vertically or horizontally.
I.e.
Do you start moving F3 towards I3 (Distance: 4)
Or moving F3 towards F9 (Distance: 6)
You would of course stop earlier if you get a clear view with no obstructions.
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Post by eviltb on Jan 5, 2009 20:26:30 GMT -5
so how many anniahlators are left? Just one? Im sure the woman can take it on her own, no need to get my blade dirty unless really needed. To assist, i'll phsycic fear it from where i am.
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Post by Aguila Saber on Jan 6, 2009 4:50:19 GMT -5
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Post by Beowuuf on Jan 6, 2009 14:04:01 GMT -5
power word: Hold on the annihilator, then step to I4, and walk towards the annihilator (keeping out of Doomy's fire arc, of course!)
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Post by Aguila Saber on Jan 6, 2009 18:07:33 GMT -5
power word: Hold on the annihilator, then step to I4, and walk towards the annihilator (keeping out of Doomy's fire arc, of course!) Doomy runs closer and tries to get a free aim. He is heading towards I3. With Doomy moving quickly and you walking you will likely end up obstructing his view. You want to increase your pace/change direction so that Doomy gets a free view? 1d10 = Beowuuf Attack 1d10 = Warrior's resistance roll (1d10=2, 1d10=6) Hold effect DC: 2 + 3 = 5. Resistance: 0 + 6 = 6. Effect is resisted. Aguila will move in direction towards it. This means H7 to H8. Time to decide the Annihilator's movement to engage, i.e. moving I9 -> H9, or I9 -> I8. Annihilators move. 1 = Horizontal, to H9 2 = Vertical, I8 (1d2=1)Hmmmm.... moving horizontally. I guess Doomy will see this move. The way you are initially moving will not get you a clear view. You need to change direction and move vertically. I assume you want to do this?
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