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Post by Aguila Saber on Feb 1, 2009 13:43:47 GMT -5
Potions used so far:
Marksmanship: Aguila: Eye Beowuuf: Eye eviltb: Eye
Quarterstaff: Aguila: Strength Doomy: Speed eviltb: Speed (Not used) Trasken: Strength (Not used)
Lucky Throw: Doomy: Eye eviltb: Speed
ShadowGate Shootout: Beowuuf: Eye eviltb: Speed Trasken: Extra Healing
Limit for the Event is 3 Potions and 1 more competition remaining.
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Post by Aguila Saber on Feb 21, 2009 5:03:32 GMT -5
There was a feeling about being underwhelmed about your combat abilities in the last sign-up.
All of you should be feeling that you get hit a lot more than you hit, with your current tactics. (Like Aguila also did in the round after her last catch.)
I've been trying to hint at you a number of times that you shouldn't let the Annihilators gang up on you or try to take out the higher Tiers alone. You are faster than them. Use your speed to your advantage. You gain next to no advantage from Speed when making full-round close melee attacks.
If you instead: Step 1. Attack / Throw / Defend Step 2. Move and Attack / Move and Throw / Move Step 3. Pick-Up / Use Potion / Use Special
You will fare a lot better.
The power of the Tiers are: Tier I. You can handle a couple of these and will likely not be badly wounded. Tier II. You can handle 1-2 of these and will take some wounds. Tier III. You should never fight more than one of these at a time and you will take a lot of wounds. Tier IV. Don't even think about attacking this one in close combat on your own.
Trasken can handle a more than the above because of his Toughness, Rage and Blood Feast abilties.
Making full round attack while being pummeled by 3 or more enemies is worst possible tactics to use in this game. Even 2 enemies is bad.
The powers / score points of the Tiers: Tier I: 2 points Tier II: 5 points Tier III: 10 points Tier IV: 25 points
I've put the powers (Attack, Defence and Health) high enough to justify these scores. Would you consider attacking a group of 12 Tier I or 5 Tier II? If not, then you should not consider attacking one Tier IV either.
You will probably not find any Tier IV at all in the last challenge. They are simply put too powerful unless the characters act together as a group.
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Post by Beowuuf on Feb 21, 2009 6:10:22 GMT -5
Ah, I think I was biasing it on the points received for killing one, and it seemed to stack in linear fashion. I assumed a Tier III was comparable to a 'standard' player so a fighter should find them beatable unless unlucky, and a Tier IV was a challenge to a fighter without being insane. I see now that I should have compared it more to say a Space Crusade model - Tier I a gretchin, Tier II an ork, Tier III is a chaos marine or android, and the Tier IV is a freakin' dreadnought!
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