Post by phantomdoodler on Jan 12, 2018 6:00:30 GMT -5
This is a conversion of the new Genesys rpg
Skills
General Skills
Alchemy (Int)
Athletics (Br)
Cool (Pr)
Coordination (Pr)
Discipline (Will)
Mechanics (Int)
Medicine (Int)
Perception (Cun)
Resilience (Br)
Riding (Ag)
Skulduggery (Cun)
Stealth (Ag)
Streetwise (Cun)
Survival (Cun)
Vigilance (Will)
Magic Skills
Arcana (Int)
Divine (Will)
Primal (Cun)
Runes (Int)
Verse (Pr)
Combat Skills
Brawl (Br)
Melee (Heavy) (Br)
Melee (Light) (Br)
Ranged (Ag)
Social Skills
Charm (Pr)
Coercion (Will)
Deception (Cun)
Leadership (Pr)
Negotiation (Pr)
Knowledge Skills
Adventuring (Int)
Forbidden (Int)
Lore (Int)
Geography (Int)
Character Generation
Step 1: Choose Role
A character's role is a combination of Archetype, Species and career. Roles represent the iconic character types of Magnamund.
Kai Lord
Role Abilities: Brawn 2, Agility 2, Intellect 2, Cunning 2, Willpower 2, Presence 2
Border Ranger of the North
Role Abilities: Brawn 2, Agility 2, Intellect 2, Cunning 2, Willpower 2, Presence 2
Dwarven Gunner of Bor
Role Abilities: Brawn 2, Agility 1, Intellect 2, Cunning 2, Willpower 3, Presence 2
To be Continued....
Skills
General Skills
Alchemy (Int)
Athletics (Br)
Cool (Pr)
Coordination (Pr)
Discipline (Will)
Mechanics (Int)
Medicine (Int)
Perception (Cun)
Resilience (Br)
Riding (Ag)
Skulduggery (Cun)
Stealth (Ag)
Streetwise (Cun)
Survival (Cun)
Vigilance (Will)
Magic Skills
Arcana (Int)
Divine (Will)
Primal (Cun)
Runes (Int)
Verse (Pr)
Combat Skills
Brawl (Br)
Melee (Heavy) (Br)
Melee (Light) (Br)
Ranged (Ag)
Social Skills
Charm (Pr)
Coercion (Will)
Deception (Cun)
Leadership (Pr)
Negotiation (Pr)
Knowledge Skills
Adventuring (Int)
Forbidden (Int)
Lore (Int)
Geography (Int)
Character Generation
Step 1: Choose Role
A character's role is a combination of Archetype, Species and career. Roles represent the iconic character types of Magnamund.
Kai Lord
Role Abilities: Brawn 2, Agility 2, Intellect 2, Cunning 2, Willpower 2, Presence 2
- Starting Wound Threshold: 10 + Brawn
- Starting Strain Threshold: 10 + Willpower
- Starting Experience: 110
- Career Skills: Discipline, Stealth, Survival, Vigilance, Melee (Light), Melee (Heavy), Ranged, Lore
- Starting Skills: A Kai Lord starts with one rank in Discipline. They obtain this rank before spending experience points, and this skills may not be increased higher than rank 2 during character creation.
- Kai's Favour: Once per session as an out-of-turn incidental, you may spend one Story Point to re-roll a skill check.
Border Ranger of the North
Role Abilities: Brawn 2, Agility 2, Intellect 2, Cunning 2, Willpower 2, Presence 2
- Starting Wound Threshold: 10 + Brawn
- Starting Strain Threshold: 10 + Willpower
- Starting Experience: 100
- Career Skills: Perception, Resilience, Riding, Stealth, Survival, Vigilance, Melee (Light), Ranged, Leadership
- Starting Skills: A Border Ranger starts with one rank in Survival. They obtain this rank before spending experience points, and this skill may
not be increased higher than rank 2 during character creation. - Warden's Wisdom: Once per session as an out-of-turn incidental, you may spend a Story Point to add 1 Triumph result when making a skill check involving Riding, Survival or Stealth, or when using a Border Ranger Talent.
Dwarven Gunner of Bor
Role Abilities: Brawn 2, Agility 1, Intellect 2, Cunning 2, Willpower 3, Presence 2
- Starting Wound Threshold: 11 + Brawn
- Starting Strain Threshold: 10 + Willpower
- Starting Experience: 90
- Career Skills: Alchemy, Athletics, Mechanics, Perception, Resilience, Vigilance, Melee (Light), Ranged
- Starting Skills: A Dwarven Gunner starts with one rank in Discipline. They obtain this rank before spending experience points, and this skill may
not be increased higher than rank 2 during character creation. - Dwarves Tenacity: Once per session as an out-of-turn incidental, you may spend a Story Point after failing a skill check. Re-roll the skill check. If you succeed, you still fail at the task, but may add your successes and advantages to your next check with a combat skill. You also regain 1 point of Strain.
To be Continued....